A discussion I was having recently made me remember the gigabit challenge held by the City of Chattanooga in 2012. Advertised as the Gig Tank challenge, the City offered a prize for anybody who could develop an application that required gigabit speeds. The City held this challenge as a way to promote the idea that the City’s fiber network offered gigabit speeds to the public. At the time, the City’s EPB was one of a handful of ISPs, along with Google and a few other municipal networks and small ISPs that offered residential gigabit. The gig challenge had a second goal of attracting young tech entrepreneurs to the City.
The winner of the $100,000 Gig Tank prize was Banyan, a tech start-up from Tampa that showed how gigabit speeds could enable science researchers to work at home with large data sets. It’s been thirteen years since the challenge, and large data is still the only realistic way to take full advantage of the gigabit connections being purchased by millions of homes.
Over that time, we have developed many commercial and industrial applications that use gigabit and faster speeds in data centers, factories, and banks. But we’ve never found a killer app for homes that use even a reasonable fraction of a gigabit.
About the fastest application that uses a constant 100 Mbps+ of bandwidth is 8K video. Millions of TVs have been sold that include the 8K capability, but programming is still not widely available online except for some minor programming on YouTube and similar sites. It’s never become popular because a viewer needs a huge TV to see the difference between 8K and 4K video.
Immersive online gaming can also consume up to 100 Mbps of bandwidth, but most games use far less, from 25 Mbps to 50 Mbps. Game companies constantly strive to find ways to improve visualization while reducing bandwidth needs.
Even after the thirteen years since the challenge, there are not a whole lot of ways to use gigabit speeds other than sending large data files. I recall that the first two customers who bought gigabit speeds from the municipal utility in Lafayette, Louisiana, were doctors who wanted to view MRI scans and related large files without having to run into the office.
With the proliferation of people who work from home, there are a lot of people who routinely send and receive big data files. Content providers send non-compressed video files to be edited. Engineers, researchers, and scientists routinely work with giant files.
ISPs will tell you that if they find a resident using gigabit speeds routinely, the odds are high the customer is operating a server at home. This could be an ecommerce site, but more likely is related to pornography or pirate video sharing. I’ve been contacted by ISPs many time over the years asking what to do about such customers. (Simple answer, treat them like a large data user, and most won’t pay the higher rates. Those that do can be a great customer).
I’m sure that industry folks are as flabbergasted as I am why people are buying home speeds faster than one gigabit. A lot of ISPs tell me they are getting respectable penetration rates for two, three, or five gigabit home products.
If you asked me in 2012 if there would be gigabit applications by 2025, I’m positive I would have said yes. But in the ensuing years, we’ve developed compression codices that allow the transmission of huge amounts of data without needed huge amounts of bandwidth.
With that said, I still want my home holodeck. Maybe in the next thirteen years?








